The Ocean and Space environments offer different but often analogous challenge for exploration. The Media Lab Open Ocean and Space Exploration Initiatives will host speakers on various topics throughout IAP ranging from ocean trash & space debris to immersive experiences for extreme environments. Expert speakers will discuss the history, current research, and challenges, and participants will have the opportunity to discuss
gss.Schedule
Day 1 : Learn
2 experts speak about topics
Group discusses the issues with experts
Decide on a common challenge
Break out into groups to begin hacking
Day 2: Hack
Groups work together to propose/build solutions to challenge
Day 3: Share
Groups present ideas/results. Lots of time for discussion.
Select project chosen for further pursuit?
Dates
Afternoons
Jan 23, 25
Jan 30, Feb 1
Ocean Trash & Space Debris - space pacman, SEA (S Fuller?), WHOI,
Open Data - Dava kickoff, NASA Open Data, NOAA, Vicki Ferrini, Deborah Fisher? (Yale, galaxyzoo)
Cube Sats?
Encounters: immersive ex periences for extreme environments
Exploration Team Dynamics
Crowdsourcing/gaming data analysis - create a game to ID deep sea creatures
I’d love to do something with ocean data to get things kickstarted on that front - it’s not directly related to space, but crowdsourced platforms like galaxyzoo are done by the space community really well. There currently isn’t an equivalent for the ocean.
Data collection platforms/vehicles
Play? Create games/toys that include scenarios for different types of exploration? Maybe this can fit with Encounters (above)?
Sm
Opace fabrication. There are projects that make use of the zero g environment for fabrication. wondering whether similar projects could happen in deep sea, such as making use of the sea sand? also, instead of bring all the materials down, can we make small tools on spot? - xin
aart Tools for explorers in the ocean/other planets
Genomics?